A Protector Quest for Sleep: 9 Game Techniques for More Sleep in the Time You Have

This article about getting better sleep was written by Erik van Mechelen, based on the Octalysis framework by Yu-kai Chou.

“I don’t need sleep.” (Starting a grand Protector Quest of your sleep)

Well, you do (I’m assuming you are a homo sapien.)

To do anything at a high level for sustainable periods, the human body will need sleep. And the mind will need rest.

Most of you understand this already, but want to get a little more value from the time you have allotted for sleep. You’re active, you’re busy, but you still like your sleep.

Overall, I like to think of going on a grand Protector Quest to protect my sleep. Strangely, I can feel the difference between a solid 8 and a solid 9 hours of sleep. I bet you can too. And I bet you’ll really feel the difference between a lousy 5 and a solid 7.

No matter your sleep goals (and dreams), let’s see if some Game Techniques based on the Octalysis framework and the 8 Core Drives can help.

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7 Ways to Get Started in Meditation (That Do and Don’t Use Gamification)

Using Gamification to Get People Into Meditation and Mindfulness

Making space for a meditation practice is as difficult as it is to make a space for anything in our lives. If something isn’t valued, it isn’t prioritized. There’s a LOT of word-of-mouth and marketing dollars behind spreading meditation practice.

There’s one interesting part about meditation that makes it similar to relationships and careers: there are no instant results.

In the case of meditation and mindfulness, rewards (if you get any at all) aren’t reaped until one goes further along in the practice.

The argument, then, could be to use gamification and human-focused design to build a habit of meditation and mindfulness so as to progress further along. If one doesn’t build the habit, then he can’t experience the benefits (this is if you are even seeking benefits to begin with–see #5 for an alternative approach to meditation practice).

There are many types of meditation practice, and this article will not go into each. It will simply be a brief commentary on some apps and resources I’ve found as I begin to explore.

I will lightly mention the Game Techniques and the 8 Core Drives of Octalysis.

Continue reading 7 Ways to Get Started in Meditation (That Do and Don’t Use Gamification)

Top 10 Fitness Gamification Examples to Get Fit in 2017

This article was written by Erik van Mechelen, based on the Octalysis framework designed by Yu-kai Chou

Human-focused Fitness

The main takeaway from Yu-kai Chou’s Actionable Gamification: Beyond Points, Badges, and Leaderboards is that design experiences, particularly those involving gamification, need to be designed for humans. That’s why Yu-kai refers to them as human-focused.

Fitness should be human-focused too. It’s not only about getting you outside and moving (like Pokemon Go), but about improving health and fitness and getting tangible results over time. I would add, for the long term. It’s pretty easy to build a product that works for 1 or 2 or 6 months, but there are precious few that people will use for beyond 6 months.

Here are the top 10 fitness apps to watch (or use!) in 2017.

As always, I’ll refer to the 8 Core Drives of Octalysis. As a bonus, I will mention a few Game Techniques along the way, too!

Edit: There are a LOT of fitness apps. Tell me which ones I missed in the comments or on Octalysis Explorers on Facebook!

Continue reading Top 10 Fitness Gamification Examples to Get Fit in 2017

Top 10 Finance Gamification Examples To Level Up in 2017

This article was written by Erik van Mechelen, based on the Octalysis framework designed by Yu-kai Chou

Human-focused Finance

The main takeaway from Yu-kai Chou’s Actionable Gamification: Beyond Points, Badges, and Leaderboards is that design experiences, particularly those involving gamification, need to be designed for humans. That’s why Yu-kai refers to them as human-focused.

Finance should be human-focused too. It’s not only about numbers and making them better. It is about improving our relationship to money, making it easy for families to track expenses and investments, and helping businesses manage their contractors and make deals.

Here are the top 10 finance apps to watch (or use!) in 2017.

As always, I’ll refer to the 8 Core Drives of Octalysis. As a bonus, I will mention a few Game Techniques along the way, too!

Edit: I also just learned about SaveUp.com (earn credits for financial behaviors), SmartyPig.com (automate transfers to digital piggy banks earmarked for savings goals), and Trade Samurai (learning Forex trading). These are very solid as well!

Continue reading Top 10 Finance Gamification Examples To Level Up in 2017

8 Game Techniques to Bring Loss and Avoidance to your Life: Part 8 of 8 in Lifestyle Gamification

This series was written by Erik van Mechelen, based on the Octalysis framework by Yu-kai Chou. 

The Final Countdown, 8 Techniques for Core Drive 8!

This is it! The final push…or should I say, the Last Mile Drive?

If you missed any of the previous articles, here they are:

Part 1: Epic Meaning & Calling

Part 2: Development & Accomplishment

Part 3: Empowerment of Creativity & Feedback

Part 4: Ownership & Possession

Part 5: Social Influence & Relatedness

Part 6: Scarcity & Impatience

Part 7: Unpredictability & Curiosity

Part 8: Loss & Avoidance

Continue reading 8 Game Techniques to Bring Loss and Avoidance to your Life: Part 8 of 8 in Lifestyle Gamification