This guest post was written by Jonathan Palay, Co-founder of CommercialTribe
Why Seller Motivation Needs a Makeover
From the time we entered the cognitive revolution in 70,000 BC, the human species set off on a more prosperous course, largely driven by our ability to work together. So it should come as no surprise that sales can be considered one of the oldest professions in the world, because from the time we started to cooperate, we developed the need to persuade.
By some estimates today there are more than 10 million sales people in the world, also known as professional persuaders. Today, the sales organization exists to organize and drive those sellers toward the actions needed to transact revenue, leading to the creation of what has been described as a coin-operated, compliance-driven culture.
In this article, let’s explore why that is, why this model has stood the test of time, and why it may finally be ripe for a makeover.
Continue reading Why Seller Motivation Needs a Makeover
This article is written by Contributing Writer Erik van Mechelen along with Yu-kai Chou.
Snap Inc. is making moves.
First, it built a cool mobile-only camera and messaging app with millions of engaged users. Snaps are ephemeral and the app opens on the camera.
The founders famously turned down a $3-billion offer from Facebook.
Snap Inc. continued improving the Snapchat product and attracting new users, rising to the most-used teen app in 2016 and making big dents in the over-35 age demo, too. They want to change the way we think about cameras and storytelling.
What’s next for them?
The short answer is Spectacles, a pair of Snapchat glasses, a foray into territory where Google Glass seemed to fail and where others like Vue aren’t quite making it yet.
In this article, I’ll use Octalysis glasses to investigate the Spectacles launch and speculate on Snap Inc.’s future plans for augmented reality.
Continue reading Gamification Analysis: How Snapchat Launched Spectacles
Onboarding Phase of Player’s Journey
Long overdue, but not forgotten. Here is the 22nd installment of the iconic Beginner’s Guide to Gamification! It was delayed because of my focus on Octalysis Prime, but now I am back. Now that I got Final Cut Pro for OP, I can also input multiple subtitles on a screen, so you get to see when I recorded each scene 🙂
Announcement for Octalysis Prime Pre-Island
As you know, Octalysis Prime is the Gamified Learning Journey where people can create Life-Long Transformation via Behavioral Design. We are still working super hard on creating the gamified platform, but we have released the Octalysis Prime “Pre-Island” experience where members get access to all the content and the community prior to the release of the gamified platform.
I am currently working my life away and creating 3-7 videos every single week to fill the experience up with content and transformational knowledge. Right now we have a special challenge, where if you answer 3 Octalysis-related questions correctly, you can get the first month of OP for just $1.
Look forward to seeing you in Octalysis Prime!!
This article was written by Contributing Writer Erik van Mechelen
The Nobel Prize in Economic Sciences Goes to…
Contract theory is evolving. This year’s Nobel Prize in Economic Sciences went to Oliver Hart and Bengt Holmström for their contributions to contract theory.
In the 1970s, Holmström’s informativeness principle helped define how a contract should link an agent’s pay to performance-relevant information. In the 1980s, Hart made contributions to a branch of contract theory known as incomplete contracts.
Together, their body of work helped us better understand multi-tasking, moral hazard, and simply put, how to best design contracts for desired outcomes. Multi-tasking tackles the problem of short- vs long-term thinking, while moral hazard refers to actions taken that do not serve the benefit of the contract (but that the contract does not deter).
Sound familiar? Octalysis is all about understanding human motivation to best drive desired actions.
In discussions with Yu-kai and through videos he’s shared on Octalysis Prime, I’ve learned and come to share the opinion that we are very early in the quest to understand human motivation and apply this understanding to our lives and work.
New research is starting to suggest commission-based compensation frameworks actually reduce productivity and job satisfaction, especially in the long run.
In this article, we’ll examine these new findings from an Octalysis perspective. So get your Octalysis Glasses ready! Continue reading Why Commissions Hurt Productivity and Job Satisfaction
This article was written by Contributing Writer Erik van Mechelen with Yu-kai’s video commentary of the first 2016 presidential debate as source material.
How did Trump win?
A lot of people are trying to figure out how Donald Trump got enough votes in the right places to win the 2016 American presidential election.
In this article, we’re not going to focus on polls, echo chambers, reactions, or even what each candidate said leading up to the election.
In the lowest voter turnout for a U.S. presidential election in 20 years, it’s clear from results that Democrats didn’t show up to vote like they did for Obama, that 3rd-party candidates mattered, and that Trump despite inflammatory rhetoric somehow found an edge.
These are all notable topics. But I’m going to sideline them for now.
Instead, we’re going to focus on HOW things were said.
While logic and argument are crucial for decision-making, charisma and emotion and persuasion are influences on that same decision-making process. We’re humans–our brains depend on logic and emotion.
I’ll use the first presidential debate for source material as we dig in.
As always, I’ll sprinkle in mentions of the Octalysis Core Drives to spice things up.
Continue reading Trump vs Clinton: How Donald’s Charisma and Emotion Stacked Up Against Hillary’s