(Many thanks to Kevin Smith/Megan Bell The VAULT for providing a special venue for the first-ever Octalysis Workshop!)
A beautiful Saturday morning in the City by the Bay and the first all day workshop on Octalysis is about to begin. The Chou Force team is prepping the meeting room at The VAULT Incubator in the heart of San Francisco’s Financial District. The venue provides a comfortable, cozy environment for the workshop participants, conducive to learning, the exchange of ideas, and friendly interaction.
Testimonials from awesome attendees
Soon the workshop attendees start to arrive and exchange greetings. Everyone enjoys the breakfast items and refreshments in anticipation of a great day of learning and interaction.
I purposely decided not to do the typical “breakfast pastries” that I see at every event, but went with Asian-styled cakes of many sorts, followed by awesome SpiceKit wraps for lunch (my favorite in San Francisco).
My 3-day online progressive workshop on Octalysis Gamification for Asian/Australian timezones start this weekend! From now until Friday, you can get 10% off of your Day 1 and Day 2 ticket by entering TierVIIEarlyBird in the Enter Promotional Code box.
Important to remember that for those in the US, the workshop begins Friday, December 5th ( at 7pm for those on the west coast). For those in Asia/Australian workshops, the workshop will begin the afternoon of the 6th.
Here’s a summary I wrote last week on what to expect:
One of the frustrations I have is that, in all my public speeches, since I can never assume the audience have previous knowledge of Octalysis, I always have to cover the fundamentals of gamification as a whole, Human-Focused Design, and the 8 Core Drives of Octalysis. As a result, I keep making similar talks over and over without being able to go in depth of unleashing the powers of the 8 Core Drives to improve peoples’ designs.
As a result, I started to do 3-Day (4 hours a day) online workshops with a variety of attendees from all over the world. I’m thinking about doing three to four of these a year, each being in a different time of the day so other continents can find a time to comfortably attend too.
We recently just finished the first European/US time zone focused 3-Day Online Workshop, and it was a tremendous success! Over 40 people took part in this great journey of learning and applying the 8 Core Drive, Octalysis Strategy Dashboard, and creating Concept Wireframes towards their own projects.
A few have already written to me about how taking the workshop has changed the way they do things with a lot of results. An attendee from South Africa even gave a very generous testimonial too:
“So I would like to let Yu-Kai and all of you know that one of the companies that I work for has already been transformed thanks to the Strategy Dashboard. Our projects have a much better direction, we have found new ways to monitor the projects as well as monetize them. Our designers love it as it has helped them design more focused interfaces with direct links to the actions we want to encourage….the CEO is itching to get on the next course as well. So Thank you Yu-kai Chou You have truly helped me.” -Ryan Julyan, Former Workshop Attendee
Quick Summary of the 3Day Gamification Workshops
Gamification Workshop Day 1: Fundamentals
Day 1 was great as we consolidated much of the 8 Core Drives knowledge so that everyone who has learned from me in the past will have a strong foundation over the motivation design pieces within the framework.
In my public talks, we merely introduce the 8 Core Drives and list out some examples. In the Day 1 Workshop we went into details about the nature of these 8 Core Drives, their strengths and weaknesses, and how to balance White Hat with Black Hat as well as Left Brain and Right Brain Core Drives.
It made me happy that a couple folks who finished Day 1 asked if they could do Day 2 last moment.
Gamification Workshop Day 2: Implementing a campaign through the Strategy Dashboard
Day 2 was about putting that knowledge into action on a real design project. Even though it was a bit more similar to traditional project management and design learning materials, it is based on the Day 1 foundation and has a strong focus on creating activity loops, reward schedules, and feedback mechanics.
This is important because so many people figure out how to create great ideas that motivate people when they learn about Octalysis, but fail to incorporate that into a process that outputs a fully engaging system at the end.
Sometimes just using the Octalysis Strategy Dashboard to define the priority list within Business Metrics and defining the Desired Actions leading to them can really change a business around from my own experience.
Gamification Workshop Day 3: Custom Octalysis Design for Attendee Projects
To be honest, I was fairly nervous about Day 3, since it is always a little bit unpredictable – Core Drive 7. I could prepare for Day 1 and 2, but couldn’t really prepare for Day 3, as it depends on the preparation work of the attendees, questions, and specific cases they present.
Either no one prepares anything, and I need to come up with things to talk about, or everyone prepares too much and I need to figure out how to make sure everyone gets (and not just the person presenting) a ton of specific case-driven value out of it.
There’s also always the risk where I would end up being like, “Umm….I don’t know how to solve this problem” which would make me look pretty bad, haha (although so far I am blessed to not gotten stuck like that yet). I’m also unsure if other attendees would get bored when I’m going through improvements on another person’s project. This also makes Day 3 to be the most fun for me though based on Core Drive3 principles: Empowerment of Creativity & Feedback.
Luckily, Day 3 turned out to be a big success (Core Drive 2 accomplishment!). Everyone was engaged, I managed to answer most of the questions, and more importantly showed attendees how to apply the methodology everyone was learning in the past couple of days.
For some attendees, we drilled down and refined on the fundamentals – the Strategy Dashboard; for others, we examined through the 8 Core Drives to make their campaigns more engaging; and then for a few we came up with some hyper creative ideas that at the minimum is worth exploring. We covered a multitude of projects, from banking, to medical websites, to a Hollywood movie project, education, and more.
I smiled in relief when I saw an attendee mention in social media that Day 1 and 2 were amazing, but Day 3 was the best.
Would you like to be part of this journey of being enlightened about how our brains work and improve Desired Behavior?
As I said, so far my plan is to run these workshops 3-4 times a year, depending on demand. If you plan to take your life and all your projects to the next level (why aren’t people using my product? Why aren’t my employees motivated? Why aren’t my students studying? Why am I not studying?), you should seriously consider participating in the workshop – the earlier the better because every week you don’t have this knowledge is hurting your future wellbeing(I am biased in this statement, but I wholeheartedly believe in it. I use this knowledge literally on a bi-hourly basis and it has transformed my life).
The next workshop that is coming up is on a weekend that is friendly for Pacific Time, Asia, and Australia.
And if you read all the way up to this point, you deserve to get a special 35% discount code “YukaiBlogReader” that will be effective if you register soon. Do take advantage of it, especially if you have already missed the High Tier Early Bird Discounts!
If you have been frustrated that all my talks, my videos, and my blogposts are all cover the same basic foundations of Octalysis, and really want to learn more about deeper level Octalysis and Gamification Design, this is your opportunity.
This is the first public full-day workshop dedicated for Octalysis and is meant to really get attendees to be able to design sophisticated motivation and engagement systems in the realms of product design, marketing, culture design, healthcare, and education.
This workshop will also be the first time ever I will be teaching how to design an experience using Level 4 Octalysis, something that is powerful and ensures that each component of the experience is optimized through motivation.
This workshop will be in dual mode. It will have a small and limited in-person workshop in San Francisco, accompanied with an Online Live version that is concurrent with the In-Person. It is obviously much more interactive in-person, but we will utilize tools to allow online attendees to watch both me and the slides, ask questions, and possible voice in questions for everyone to hear.
Many have asked if I’m doing a workshop in Europe or if my workshops can be friendlier to Asia/Australia Time Zones. So I’m now doing a 1-Day Workshop in Europe at the World Gamification Congress in Barcelona Spain (with a online/cheaper component). It will happen on Nov 11, or 11/11. If you are in Europe (or even Asia/Australia time zones !) here is your chance to transform your life:
I’m pretty stoked because tomorrow at 5AM I’ll be flying out to Boston to do a workshop for the Peabody Essex Museum, which apparently is the oldest continuously-running Museums in the United States. Even though it was founded in 1799, it still tries to be at the forefront of innovation and experience trends. That’s why it wants me to help them figure out how to bring gamified experiences into the Museum space. I’m excited!
But also, after that, I will begin by journey into Europe where I start off with a speech and a full-day workshop at the World Gamification Congress in Barcelona Spain (tickets and discount code above). Then I will travel to Italy to meet with my Managing Director Joris Beerda and see Rome, Venice and other places for my Beginner’s Guide to Gamification Video Series or even footage for my upcoming Kickstarter on the secret project Octalysis Prime.
Afterwards I’m going to Zurich Switzerland to run some workshops for some Octalysis Licensees who want to use the power of the 8 Core Drives to help clients in Europe. Finally, I set foot in London to meet my designer, some friends, and potential clients. If you happen to be in those areas, let’s see if we can find a time to meet!