yukai chou gamification

Game Loops in World of Warcraft, 2 of 2

Missed Part 1 of the series? Watch Part 1 now.

Not sure what a Game Loop is? Try How to Make Game Loops, Part 1/4.

In Part 2 of this series, Yu-kai continues to explore World of Warcraft’s remarkable Game Loop.

When Battle of Azeroth came out, Yu-kai gave World of Warcraft a shot. After about 900 hours, he’s dissected what makes WoW work. Now, he understands why it works on the human brain.

One of Yu-kai’s key attributes in the 10k HP framework is his Learn-Use conversation rate. In only a few months of playing WoW, Yu-kai was able to apply what he learned from analyzing WoW’s Game Loop to help a client build a reputation system for a client of The Octalysis Group.

Then he wanted to learn even more. Now he is sharing it here with all of us!

One thought on “Game Loops in World of Warcraft, 2 of 2”

  1. Poder apostar desde mi teléfono es imprescindible para mí, ya que suelo estar fuera de casa. Necesitaba un sitio que funcionara bien en dispositivos móviles, y así fue como di con la aplicación de 22Bet. Es realmente cómoda, funciona sin problemas y puedo acceder a todas mis necesidades de apuestas con unos pocos toques.

You must engage in the conversation!!