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Category: Gamification Analysis
High-Fives and Crowning: Two Game Design Techniques for your Win-States
The Earned Lunch: Fixed Action Rewards: Technique for Long-term Motivation
Applying Evil Egg Design to create urgent action
The Spinning Wheel: A Comprehensive Guide to Boosting User Engagement
Analysis: Gamification Design behind Squid Game
Human-Focused Design: The Better Term for Gamification
Monday’s Mini – Can We Feel Related to NPCs? 2/2