10,000 Hours of Play: 6 Steps to Play Your Life on Purpose Work with Yu-kai
10,000 Hours of Play: 6 Steps to Play Your Life on Purpose

10,000 Hours of Play: 6 Steps to Play Your Life on Purpose

The six Steps of 10,000 Hours of Play by Yu-kai Chou, from Choose Your Game to Achieve Your Quests

It was two in the morning, and I had been killing the same monsters in Diablo 2 for four hours straight.

I needed one last piece of Griswold’s Legacy, the Paladin equipment set that would make my character OP (overpowered), and I was sure my friends would envy me once I had it.

My homework sat unfinished on the desk next to me, and I had decided I would not touch it or go to sleep until that item dropped.

A few weeks later I finally completed the set and walked to my friend’s house to show it off.

I announced that Griswold’s Legacy was complete, that I was now as complete as Perfect Cell, and asked who wanted to see how powerful my Paladin had become.

None of my friends looked up from the screen they were all staring at.

“Yu-kai, we don’t play Diablo 2 anymore,” one of them finally said. “Yea, we’re all playing Warcraft 3 now.”

More than a thousand hours of grinding, killing monsters and leveling up had gone into a game that nobody around me was playing.

“There has got to be a game that everyone is playing and people can’t just quit easily and move on to new things,” I thought. “How can I ensure that I no longer spend massive hours on a game but end up having nothing?”

The answer turned out to be the one game none of us can quit, which is life itself, and 10,000 Hours of Play is the strategy guide I built for playing it well.

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Speed Run Notes

  • 10,000 Hours of Play (10K HP) is a life-design framework that treats your life as a role-playing game and gives you six Steps for playing it on purpose.
  • The six Steps are Choose Your Game, Know Your Attributes, Select Your Role, Enhance Your Skills, Build Your Alliances and Achieve Your Quests, and each one has its own page in this series.
  • Most people drift through life like NPCs (non-player characters) who repeat the same days, while a Hero picks a mission, accepts some risk and levels up on purpose.
  • The name borrows the 10,000-hour idea that Malcolm Gladwell popularized from Anders Ericsson’s research, and 10K HP is about making sure those hours go into a Game worth playing.
  • You will not win every Game you start, and the skills, allies and finished quests you collect along the way still carry over into the next one.

Author Credibility: Yu-kai Chou

Yu-kai Chou — author of 10,000 Hours of Play and creator of the Octalysis Framework

Yu-kai Chou is the author of 10,000 Hours of Play — the book that treats your life as the most important game you’ll ever build a character in, and gives you the 6-Step framework (Game · Attributes · Role · Skills · Allies · Quests) to play it on purpose. He has spent two decades developing the system this series teaches, and applies it to his own life and to the lives of the people he advises around the world.

Chou’s other framework, the Octalysis Framework, has been applied by LEGO, Microsoft, Porsche, Coca-Cola, Salesforce, and MrBeast, impacting over 1.5 Billion Users. He has taught the methodology at Harvard, Stanford, Yale, Tesla, Google, BCG, and IDEO, and has advised governments in eight nations including Ukraine, the United Kingdom, the Kingdom of Bahrain, Singapore, Taiwan, the Netherlands, Kazakhstan, and South Korea.

His work has been cited by Harvard, Stanford, MIT, Forbes, Wall Street Journal, Wired, US Department of Energy, NIST, NSF, NCBI, US Department of Education, ClinicalTrials.gov, and Google Scholar — with 3,700+ more academic publications. Explore his books here.

I apply these six Steps to my own life, and each Step page shows you how to start applying them to yours.

From Diablo 2 to the game of life

In the video game industry, games like Diablo 2 are called role-playing games (RPGs).

You play the protagonist, the Hero, on an epic quest that is usually about saving the world.

At the start you are weak, with few abilities, a small corner of the map and almost no items.

As you slay monsters, find items and level up, your character grows stronger, and that steady sense of progress is what keeps you playing.

After my Diablo 2 debacle, I started treating life itself as the game I would put my thousands of hours into.

Instead of slaying demons, I started my own business.

The treasure hunting turned into meeting talented people and investors, and the ability points turned into books and mentors that leveled up my professional skills.

I should be honest that I did not start from zero, because my parents paid for my college tuition, and I am grateful to them for that.

If you play video games, you can apply 10,000 Hours of Play to your own life starting today.

If you think you are not a gamer, the framework still works, because the six Steps only ask you to pick a direction and plan how you spend your hours.

Are you an NPC or a Hero?

Billy runs into Tiffany for the first time in years and asks her how everything has been going.

Tiffany tells him things are going great, because she just hired two new agents for her real estate business and is on track to break her sales record this year.

When she asks Billy the same question, he shrugs and tells her it has been same old, same old.

You have probably had this conversation yourself, where you ask an old acquaintance how it is going and get same old, same old back.

In game terms, you have just met someone living as a non-player character.

The non-player character (NPC)

Every role-playing game is full of NPCs, the programmed and predictable characters who sell the Hero potions, hand out hints when the plot needs one, trade gossip or simply fill the town so the world feels alive.

A lot of people live their real lives the same way.

They do the same things every day, complain about school, work and other people, and spend hours in front of a screen without any larger vision for their lives.

If someone has not done anything new in a year or two and has no clear picture of who they want to become, they are living like an NPC.

The Hero

The Hero of an RPG never stands still, because the story only moves when the Hero travels somewhere new, gains abilities, forms alliances and takes on quests.

In real life, a Hero learns new skills, meets new people, steps into new opportunities and invests time and money toward the objective of their Game.

Life as an NPC feels safe, because you stay in one place and very little can go wrong.

Life as a Hero is riskier, because you will try new things, fail sometimes and work harder than the NPCs around you.

I believe life is much better as a Hero, and if that is the life you want, this series is written for you.

The 6 Steps of 10,000 Hours of Play

10K HP breaks the work of playing your life well into six Steps, and each Step builds on the one before it.

The book 10,000 Hours of Play, which I wrote with my co-author Mark Diaz, teaches all six in full, and this series gives each Step its own page with one OP Hero story and one exercise you can finish today.

Part 1: Know yourself

  • Step 1: Choose Your Game (Mission). Choose the long-term mission that decides where your hours go before you start putting them in. The OP Hero for this Step is Ingvar Kamprad, who wrote his Game for IKEA down in 1976.
  • Step 2: Know Your Attributes (Talents). Name the built-in traits that develop over years and set how fast you can grow in any Role, starting with the strength you are most likely to overlook. The OP Hero is Temple Grandin, whose visual thinking became her greatest strength once she took it into the livestock industry.
  • Step 3: Select Your Role (Specialty). Select the part you play inside your Game and check that it fits your Attributes, the way a tank, a healer and a damage dealer each play a different part in the same party. The OP Hero is Julia Child, who took her first serious cooking class in her late thirties.

Part 2: Grow yourself

  • Step 4: Enhance Your Skills (Craft). Build skills you can learn in months on top of your Attributes and Role, and stack a few that reinforce each other so a change in the rules cannot corner you. The OP Hero is Shohei Ohtani, who turned pitching and hitting into one skill stack.
  • Step 5: Build Your Alliances (Network). Build alliances with people whose strengths cover your weaknesses, and check two kinds of trust before you commit to a partner. The OP Heroes are Walt and Roy Disney, because Walt imagined the projects and Roy worked out how to pay for them.
  • Step 6: Achieve Your Quests (Milestones). Turn everything from the first five Steps into quests with a clear way to know you succeeded, sized from multi-year Sagas down to single Tasks. The OP Hero is J.K. Rowling, whose first Harry Potter book went from a delayed train in 1990 to print in 1997 after twelve rejections.

You can also see the six Steps applied to real lives in more than 200 OP Hero Profiles, each one taking a real person through Game, Attributes, Role, Skills, Alliances and Quests.

In the book: Each Step gets a full chapter, and the book’s seven OP Hero profiles run from Gandhi choosing his Game to Marie Curie’s quests.

You also get the complete tools this series only introduces, including the Talent and Weakness Triangles, the Role Sphere, the Skill Triangles, the alliance-building playbook and the ten Quest Types. The closing chapters show how all six Steps come together into OP Mode.

Get 10,000 Hours of Play and register your order at 10KHP.com to claim the 10K HP Academy, which comes free with the book.

Why the framework is built around 10,000 hours

The number 10,000 in 10K HP comes from the 10,000-Hour Rule, which Malcolm Gladwell popularized in his 2008 book Outliers, drawing on psychologist Anders Ericsson’s research on expert performers.

Gladwell wrote that “ten thousand hours is the magic number of greatness.”

His examples include the Beatles, who had performed live an estimated twelve hundred times by their first burst of success in 1964, and Bill Gates, who was programming at thirteen at a time when almost nobody his age could get near a computer.

He also pointed out that the earliest of Mozart’s piano concertos now regarded as a masterwork, No. 9, came when Mozart was twenty-one, after about ten years of writing concertos.

Ericsson himself later pushed back on the simple version, writing that there is nothing magical about ten thousand hours, that the figure was an average for the best violinists in his study by age twenty, and that the kind of practice matters as much as the count.

I agree with him, so I care less about the exact number and more about where your hours go.

There are about 260 weekdays in a year, so if you practiced four hours every weekday, reaching 10,000 hours would take you almost ten years.

Ten years is a long time to invest in the wrong skill, or to spend grinding through work that feels painful every day.

That is why 10K HP matters to me for two reasons.

  1. It helps you figure out which Game to play, so your 10,000 hours go into something meaningful and fulfilling.
  2. It helps you turn practice that would otherwise take a lot of discipline into play that keeps you engaged on its own.

Why unfinished Games still count

I have never beaten the original Super Mario Bros. on the Nintendo NES.

You probably have childhood games you never finished either, and you still remember them fondly.

Those memories come from the people you played with, the friends who helped you through a hard level, the frustration of a boss you could not beat and the relief of finally clearing a stage.

The same is true of your own Hero’s journey, because you may choose Games that you never fully win.

That is fine, because what you learn and the people you meet along the way stay with you when you start the next Game.

Common questions about 10,000 Hours of Play

What is 10,000 Hours of Play (10K HP)?

10,000 Hours of Play (10K HP) is a way to design your life like a role-playing game, through six Steps that run from choosing your Game to achieving your Quests. I created the 10,000 Hours of Play framework, and my co-author Mark Diaz and I teach it in full in the book of the same name.

What are the 6 steps of 10K HP?

The six Steps are (1) Choose Your Game (Mission), (2) Know Your Attributes (Talents), (3) Select Your Role (Specialty), (4) Enhance Your Skills (Craft), (5) Build Your Alliances (Network) and (6) Achieve Your Quests (Milestones). Each Step has its own page in this series with one hero story and one starter exercise.

What is the difference between an NPC and a Hero?

An NPC repeats the same days without a bigger vision, the way a programmed character does in a game. A Hero chooses a mission, takes on new challenges and keeps leveling up toward it.

Why is it called 10,000 Hours of Play?

The name comes from the 10,000-Hour Rule that Malcolm Gladwell popularized in Outliers, based on Anders Ericsson’s research on expert practice. 10K HP is about choosing a Game worth those hours and making the practice feel like play.

Is 10K HP the same as gamifying your life?

Gamifying your life usually means adding game elements such as points, levels or streaks to your habits, which my guide on how to gamify your life covers in depth. 10K HP starts one level higher, with the Game you choose to play, and then uses the six Steps to plan the hours you put into it.

Do I need the book to start 10K HP?

You can start today with the free Step pages in this series, beginning with Step 1: Choose Your Game. The book holds the complete tools and seven full OP Hero profiles, and registering your order at 10KHP.com gives you the 10K HP Academy at no extra cost.

Take the next step in your 10K HP journey

10,000 Hours of Play: Unlock Your Real-Life Legendary Success, the book by Yu-kai Chou and Mark Diaz

This page gives you the map of all six Steps.

The book gives you the complete version of every Step, each with its own OP Hero and tools, plus the chapters that bring all six together.

  1. Get the book. 10,000 Hours of Play is available on Kindle, paperback, hardcover and audiobook.
  2. Register your order at 10KHP.com to claim the 10K HP Academy: the workbook, the Play Life Like an RPG video course, two months of live Mastermind calls with my co-author Mark Diaz, the Level Up In Real Life Sheet, and a guide to setting up your own 10K HP AI coach.

The Academy comes free with any format of the book. If you already bought it on Amazon, you can register today with the order number from your receipt.

Get the book and your free 10K HP Academy →

Start the series: Step 1: Choose Your Game (Mission)

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