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Engaging Website Design Series #2: Creating a Theme
Engaging Website Design Series #2: Creating a Theme
A theme is important for creating an engaged experience
In this episode of the Engaging Website Design Series by Captain Up, I talk about why creating a theme in your website is important, and show how to create a theme through a gamification platform like Captain Up.
Enjoy!
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4 thoughts on “Engaging Website Design Series #2: Creating a Theme”
I was shocked by the way your site compels me to play and participate. I am more of the “not-so-easy-to-engage” type so you could feel proud of what you have done here!
What was your thoughts behind the badges? I really want to know what do you intended to achieve with those and why
Here’s my feedback:
First I smile at the funny description, then I want to have it… but realice that there’s no clear instructions. So I read again looking for clues, look the picture trying to figure out how to get it.
Now I am not smiling, but frowning, all I have it’s a vague idea of what to do but at this time I really really want it so I try hoping it works.
And it does!! I win my badge!!! Now I am smiling again feeling myself clever. And looking for other to complete.
Obviously I was not aware of those feelings. I notice when I started thinking why I felt so engaged with something I normally ignore completely.
I cannot help but wonder if that was what you expect your users feel.
Haha, thanks for the kind words. Some of that was from design. I wanted to add a bit more Core Drives 3 and 7 on top of the regular Extrinsic Motivation design. Glad you enjoyed it!
Here I describe how I designed my system (also seen in my book):
I was shocked by the way your site compels me to play and participate. I am more of the “not-so-easy-to-engage” type so you could feel proud of what you have done here!
What was your thoughts behind the badges? I really want to know what do you intended to achieve with those and why
Here’s my feedback:
First I smile at the funny description, then I want to have it… but realice that there’s no clear instructions. So I read again looking for clues, look the picture trying to figure out how to get it.
Now I am not smiling, but frowning, all I have it’s a vague idea of what to do but at this time I really really want it so I try hoping it works.
And it does!! I win my badge!!! Now I am smiling again feeling myself clever. And looking for other to complete.
Obviously I was not aware of those feelings. I notice when I started thinking why I felt so engaged with something I normally ignore completely.
I cannot help but wonder if that was what you expect your users feel.
Stay Awesome!
Haha, thanks for the kind words. Some of that was from design. I wanted to add a bit more Core Drives 3 and 7 on top of the regular Extrinsic Motivation design. Glad you enjoyed it!
Here I describe how I designed my system (also seen in my book):
http://www.yukaichou.com/gamification-examples/yukai-chou-gamified-gamification-blog
Haha, it’s a famous shopping mall in Warsaw Poland 😉 http://photorator.com/photo/14958/zote-tarasy-golden-terraces-warsaw-poland-rwindowporn-crosspost
The structure in your closing scene somehow reminds me on the “Friendly Alien” or “Kunsthaus” here in Graz (http://en.wikipedia.org/wiki/Kunsthaus_Graz). 🙂