Reward Layers Architecture: Why Points Alone Fail
April 11, 2026 I’ve sat through countless pitches about gamification. The conversation usually goes like this: “We’re adding…
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Deep dives on the psychology behind why people do what they do — from Yu-kai Chou, creator of the Octalysis Framework. Pick the topic that matters to you.
April 11, 2026 I’ve sat through countless pitches about gamification. The conversation usually goes like this: “We’re adding…
There’s one decision that determines whether monetization feels like a natural checkpoint or an annoying obstacle in your…
Most teams launch a horse leg. Then an eye. Then a tail. Then they wonder why nothing works.…
Minimal Threshold Personalization: Why Almost Any Personal Touch Works (Until It Doesn’t) By Yu-kai Chou The core question…
It’s not about how long you keep going. It’s about how often you recover from a setback. I…
I’ve spent the last twenty years studying what makes people care. Not superficially care, the kind of “I’ll…
You want to understand what makes a product addictive. What keeps people coming back. What drives them away.…
I spent the last decade watching good products with smart teams fail for the same reason: they were…
In 2002, I quit Diablo II and watched my character vanish. Three months of inactivity, and thousands of…