Minimal Threshold Personalization: The Personal Touch Framework
Minimal Threshold Personalization: Why Almost Any Personal Touch Works (Until It Doesn’t) By Yu-kai Chou The core question…
Work with Yu-kai
The Blog
Articles on Gamification Analysis — from Yu-kai Chou, creator of the Octalysis Framework.
Minimal Threshold Personalization: Why Almost Any Personal Touch Works (Until It Doesn’t) By Yu-kai Chou The core question…
It’s not about how long you keep going. It’s about how often you recover from a setback. I…
I’ve spent the last twenty years studying what makes people care. Not superficially care, the kind of “I’ll…
You want to understand what makes a product addictive. What keeps people coming back. What drives them away.…
By Yu-kai Chou | Behavioral Design Insights Every day I see companies making the same mistake. They see…
There’s a moment in every habit-building product where your most engaged users suddenly disappear. Not because they hated…
Virtual Economy Design: The Sources, Sinks & Confidence Framework By Yu-kai Chou | April 2026 Most game designers…
The question I hear most often is, “Won’t this be too complicated?” Designers ask it. Stakeholders demand it.…
I want you to picture something. You’re standing in front of two buttons. Press the first button, and…