Onboarding Design: The First 5 Minutes That Matter
I’ve spent over two decades studying what makes people stick with products, and I keep seeing the same…
Work with Yu-kai
The Blog
Articles on Gamification Analysis — from Yu-kai Chou, creator of the Octalysis Framework.
I’ve spent over two decades studying what makes people stick with products, and I keep seeing the same…
Reward design sounds simple on the surface. You identify what people do, attach a carrot to it, and…
Leaderboard design is one of the most misunderstood tactics in gamification. Most companies implement a leaderboard expecting it…
Collection set design sits at the heart of one of the most powerful gamification mechanics. When I was…
Community design might sound like a modern buzzword, but it’s actually the difference between having customers and having…
Quest design is one of the most powerful mechanisms I’ve seen transform how users engage with digital products.…
Status design is one of the most misunderstood forces in human behavior. We’ve been taught that money motivates…
Minimal Threshold Personalization: Why Almost Any Personal Touch Works (Until It Doesn’t) By Yu-kai Chou The core question…
It’s not about how long you keep going. It’s about how often you recover from a setback. I…