It has now become common knowledge that using Gamification in the workplace supercharges employee motivation significantly. We already shared some great ROIs from one of our award-winning applications earlier, here. We regularly achieve improvements in productivity and sales measurements of 60% and more. So Octalysis Gamification works. And HR (Human Resources) departments are taking notice.
More people also start to realize that Gamification can engage people in the long run. But only if it is designed well and optimized for long term motivation. The Octalysis Group prides ourselves in doing just that. We strongly believe that the way we design and develop Gamification solutions will become the norm for companies in the next 5 – 8 years. Companies that do not incorporate such design will find it harder to sell products and more difficult to attract and retain highly skilled employees.
But do people actually like to have (part of their) workplace gamified? Let’s have a look at what a new survey has found and see how your colleagues actually feel about having (more) Gamification in their professional environment.
To get the survey, read the full article by Joris Beerda on the Octalysis Group Blog.
Would you like Yu-kai Chou to work with your Organization?
If you are interested in working with Yu-kai Chou for a business project, workshop, speech or presentation, or licensing deal, please fill out the form below.