The Happiness Equation: Why We’re Unhappy and How to Fix It
We chase happiness like it’s a trophy we misplaced. We buy things, hit milestones, check boxes, and then…
Work with Yu-kai
The Blog
Articles on Gamification Analysis — from Yu-kai Chou, creator of the Octalysis Framework.
We chase happiness like it’s a trophy we misplaced. We buy things, hit milestones, check boxes, and then…
You’ve probably heard that gamification works. Points, leaderboards, achievements, status. You’ve probably also heard that you can gamify…
I spent the last decade watching good products with smart teams fail for the same reason: they were…
In 2002, I quit Diablo II and watched my character vanish. Three months of inactivity, and thousands of…
Every product designer faces the same question: “Who am I actually building for?” Most people answer with demographics.…
The question I hear most often is, “Won’t this be too complicated?” Designers ask it. Stakeholders demand it.…
I want you to picture something. You’re standing in front of two buttons. Press the first button, and…
Yu-kai Chou breaks down the 5-step Octalysis design process, from Strategy Dashboard and brainstorming to prioritization, Battleplan planning,…
A transparent look at the Navo Orbico sales gamification redesign, the mechanics that drove adoption, and how its…