OP Member Video: Animal Crossing Analysis
Gamification Analysis of Animal Crossing One of my Octalysis Prime Members Zaurbek Tsorojev made this instructional video on…
Work with Yu-kai
The Blog
Articles on Gamification Analysis — from Yu-kai Chou, creator of the Octalysis Framework.
Gamification Analysis of Animal Crossing One of my Octalysis Prime Members Zaurbek Tsorojev made this instructional video on…
This post is about how a small design decision to help new and Onboarding members created ripples for…
This is a guest post by Gustavo Tondello, Gamification Research and Consultant, who was creating a new type…
How does World of Warcraft really work from an Octalysis Gamification design perspective? In this previous series, Yu-kai…
A game loop that doesn’t close is just a to-do list with extra steps. In this final installment…
Did you miss Part 1 and Part 2? Go watch them: Part 1 | Part 2 Or Skip…
A Game Loop is an activity loop transformed by the addition of one or more Boosters. In this…
This is an excerpt from the second part of the introduction of Actionable Gamification: Beyond Points, Badges, and…
This is an excerpt from the second part of the introduction of Actionable Gamification: Beyond Points, Badges, and…