Interview with Gabe Zichermann in the Gamification Revolution

One of the Top Gamification Evangelists

Gabe Zichermann is one of the biggest evangelists in Gamification. He also has the largest infrastructure to push gamification in the industry – with a large consultancy, blog, and the GSummit, the biggest gamification conference in the industry.

In this 30 minute interview, I reiterate my beliefs in gamification and Octalysis.

Topics include:

  1. Biggest mistakes Gamification Designers make
  2. Focus on feelings instead of game mechanics
  3. The Octalysis Framework
  4. White Hat vs Black Hat Gamification
  5. Intrinsic vs Extrinsic Core Drives
  6. Self-Determination Theory (Mastery, Autonomy etc.) as it relates to White Hat Gamification
  7. Lessons from Games: Human-Focused Design
  8. Game Technique – Destiny Child
  9. Why do many game and serious game designs suck
  10. Longevity of a game and how it relates to the Endgame


5 thoughts on “Interview with Gabe Zichermann in the Gamification Revolution”

  1. I learned a long time ago, when I was a little Jimmy, that If you can get just one thing from a presentation/lecture/etc., then it was worth it. Even though I am excited about the gamification topic, I am also experiencing some overwhelm. While watching this, for some reason I began to get some better ideas in my head of how I can start small even if my overall ideas are huge.

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