Author: Yu-kai Chou
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Top 10 Gamified Healthcare Games that will extend your Life (2024)
Healthcare Games Improve Lives Technology is changing the face of healthcare as we know it. The typical habit of only going to a doctor when you have an issue is slowly fading. The medical field is now moving towards preventative care, and for good reason: according to the Partnership for Prevention, over 100,000 lives could…
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Top 10 eCommerce and shopping examples that use Gamification (2024)
Click here to view our full list of Gamification examples. Shopping has evolved so much from traditional market exchanges. It completely transformed from acquiring of needed goods into a rich experience that integrates deeply into every single culture of civilizations that can afford to power such an activity. People shop for fun, and for many…
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The 10 Best Educational Apps that use Gamification for adults in 2024
This post was recently updated to reflect the 10 best educational apps for adults that use Gamification for 2024 Click here to view our full list of our Gamification examples. Get ready to learn, the fun way! We have scoured the internet and app stores to find the 10 best educational apps that use Gamification…
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The 10 best examples of using Gamification in the enterprise, corporate workplace (2024)
Click here to view our full list of Gamification examples. Can Gamification turn traditional drudgery into productive engagement within the enterprise? In a world where creative and innovative tasks are becoming an increasingly greater part of the world economy, it seems the archaic carrot and stick tools of motivation used throughout the Industrial Revolution are…
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Top 10 Marketing Gamification Cases You Won’t Forget (2024)
Click here to view our full list of Gamification examples. Marketing Gamification is not just in your face. It’s in your head. As a gamification consultant, I work with many different types of clients and projects in product, workplace, and marketing gamification. As time goes by, an interesting pattern arises based on the help they…
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Top 10 Fitness Gamification Examples to Get Fit in 2024
This article was started by Erik van Mechelen, based on the Octalysis framework designed by Yu-kai Chou. Updated throughout the years. Human-focused Fitness The main takeaway from Yu-kai Chou’s Actionable Gamification: Beyond Points, Badges, and Leaderboards is that design experiences, particularly those involving gamification, need to be designed for humans. That’s why Yu-kai refers to them…
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Top 10 Education Gamification Examples for Lifelong Learners (2024)
These gamification examples were tested by Erik van Mechelen, based on the gamification framework–Octalysis–created by Yu-kai Chou. Education Gamification Examples for Lifelong Learning Each of us learn every day, even if we aren’t trying to. As humans, we pick up new ideas through mimicry and even by osmosis. Well, maybe not exactly by osmosis, but it sure…