Narrative Transportation: S-Tier Behavioral Designer’s Guide
Green and Brock's Narrative Transportation theory: three dimensions, the Transportation-Imagery Model, and how the Octalysis Core Drives engineer…
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The Blog
Articles on Gamification Analysis — from Yu-kai Chou, creator of the Octalysis Framework.
Green and Brock's Narrative Transportation theory: three dimensions, the Transportation-Imagery Model, and how the Octalysis Core Drives engineer…
Every behavioral designer is doing libertarian paternalism, whether they call it that or not. The cookie consent banner…
Every public-health campaign and every safety brief in the world is built on the same gamble: that a…
Every fear campaign you have ever seen, the cigarette pack with the diseased lung, the IT-department phishing-training video,…
Every behavior-change project that fails starts the same way: the team picks an intervention before diagnosing what is…
Most badges are decoration. The Texas A&M Corps of Cadets shows what real achievement symbols look like: scarcity,…
Rogers's Diffusion of Innovations explained as a design surface: bell curve, S-curve, chasm, attributes, neuroscience, plus the per-stage…
Most behavior-change apps die at the same point. Not at the install. Not at the sign-up. At the…
Walk into almost any gamification consulting pitch and watch what happens in the first ten minutes. Someone names…