Desired Actions: An S-Tier Behavioral Designer’s Guide
I’ve sat in maybe two hundred gamification briefings over the last fifteen years, and roughly one hundred and…
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The Blog
Deep dives on the psychology behind why people do what they do — from Yu-kai Chou, creator of the Octalysis Framework. Pick the topic that matters to you.
I’ve sat in maybe two hundred gamification briefings over the last fifteen years, and roughly one hundred and…
Monin & Miller's moral licensing finding explained: how virtue licenses subsequent deviation, the replication-crisis-corrected effect size, and Octalysis…
WoW quietly swaps your progression bar at max level. Item level replaces character level. Why every product loses…
Most gamification projects don’t fail at the strategy stage. They fail in Step 5. The Strategy Dashboard is…
Short answer: The PERMA Model is Martin Seligman’s 2011 decomposition of flourishing into five elements: Positive Emotion, Engagement,…
Short answer: Self-Discrepancy Theory is E. Tory Higgins’s 1987 framework that splits the self into Actual, Ideal, and…
In 1985, Metropolitan Life had a problem the entire insurance industry had: half of every new sales hire…