5 Psychology Books Every Gamification Designer Must Read
Most gamification fails because designers understand game mechanics but not game psychology. They add points and badges without…
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Articles on Gamification Study — from Yu-kai Chou, creator of the Octalysis Framework.
Most gamification fails because designers understand game mechanics but not game psychology. They add points and badges without…
What counts as “gamification”, and what doesn’t? If you’ve ever debated whether serious games, advergames, or gameful design…
Why do people spend real money on virtual items they know have no tangible value? The answer isn’t…
Most products obsess over getting users in the door. They pour their energy into acquisition and onboarding, then…
Nobody remembers the day their Farmville crops flourished. Plenty of people still remember logging in to find them…
Build the slickest product in your category and you can still watch users churn out within a week.…
Development & Accomplishment is the engine behind every progress bar, badge, and leaderboard you’ve ever encountered. It’s also…
Why do we obsessively check our phones for notifications? Why did people camp outside Apple stores for days?…
(Below is a snippet of Gamification Book: Actionable Gamification – Beyond Points, Badges, and Leaderboards. If you like…